Hi, I am Guillaume Norgol, a passionate Full-Stack Developer with a Master degree in Video Game Development. I love creating immersive digital experiences, from multiplayer shooters to augmented reality applications.
I hold a Master degree in Video Game Development, which provided me with a deep understanding of game design, development pipelines, and interactive experiences. This solid foundation has equipped me with the skills to tackle complex programming challenges across multiple domains.
I am proficient in a wide range of programming languages and technologies:
My passion lies in creating immersive gaming experiences. I have worked extensively with both Unity and Unreal Engine 5, two of the most powerful game engines in the industry. These tools have been instrumental in bringing my creative visions to life.
From developing multiplayer shooters with advanced networking to crafting augmented reality puzzle games, I enjoy exploring the full spectrum of interactive entertainment.
Successfully launched Blaster Multiplayer on Steam, featuring competitive multiplayer gameplay with Steam integration and NVIDIA DLSS support.
Co-developed Escape Sorcery, an innovative augmented reality puzzle game with cooperative multiplayer mechanics.
Created L ODYSSEY Stream Tirage, a gamified draw system for Twitch streamers, transforming community engagement.
Always exploring new technologies, frameworks, and creative solutions to push the boundaries of interactive experiences.
I am constantly driven by the desire to learn and master new technologies. Whether it is coding game mechanics, designing intuitive interfaces, or optimizing multiplayer systems, I approach every project with enthusiasm and dedication.
I believe in the power of games and interactive experiences to bring people together, tell compelling stories, and create memorable moments.
I am always interested in discussing game development, collaborating on creative projects, or exploring new opportunities. Feel free to reach out!